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Cinema 4D 201 Hotshot

Cinema 4D 201 Hotshot
  • Price £547.00
  • Level Advanced
  • Duration 2 day(s)
All major credit cards accepted


Cinema 4D has a very wide range of uses for creating both still images for print & web along with animation suitable for TV or film. Common uses include visualisations for architecture, products and interiors. Cinema 4D also has a firm standing in the medical and special effects arena due to it’s tight Adobe integration.

This course is designed for those who already use another 3D package or have gone through some tutorials by themselves. By the end of the course you will be able to start using Cinema 4D within a production environment for simple – moderate tasks.


Anyone who works in Broadcast, architecture, design, production and games

Assumed Knowledge

You will have taken or have equivalent knowledge of the Cinema 4d 101 Rookie course


The advanced features of Cinema 4d

Course Content

Customising the interface
*Tailoring cinema 4D for you
*Intelligent working methods
*Filtering out surplus information
*Lighting schemes
*Improve quality
*Enhance realism
*Vastly reduce render times
Modelling & Materials
*Optimising meshes
*Body Paint 3D
*Introduction to UV maps
*How to use Body Paint 3D to create textures
*Camera mapping your new models flawlessly into existing imagery
*Projection Painting/Texturing
*How to leverage Adobe Photoshop to really enhance the texturing process.
*Animating everything
*F-Curve control
*Particle systems
Motion Graphics using MoGraph
*MoGraph Objects
*Cloner, Matrix, MoInstance
*Tracers and MoSplines
*MoGraph Effectors
*Creating simple animations
*Audio animations
*MoGraph Text animations
*Selections in MoGraph
Simulation of Natural World Dynamics
*Rigid and Soft Bodies
*Colliders and Ghosts
Cloth Simulation
*Creating and simulating
*Colliders and Belts
*Fitting cloth to figures and shapes
*Fixing points
Caching Dynamic Simulations
*How caching things speeds up
workflow and previews
*Managing/Resetting the cache
Advanced Rendering
*Creating a multi-pass render

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